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After School Enrichment Opportunities 2009 – 2010
These programs offer in-depth active exploration of high interest
topics. Each After School Enrichment program runs for six weeks with a
maximum enrollment of ten children per class.
Grades K – 2
Animal Tales
Animals, plants, mountains and sky - every part of nature has a special
story to tell. Each week enjoy a different tale along with exciting
activities and explorations.
All Ages:
Amazing Animals
Meet some amazing animals and learn how they survive in their own
habitats. Join us as we explore reptile relatives, amphibian abilities,
mighty mammals and more.
Habitats Around the World
Begin with our local habitats and then “journey” around the world to
discover other exciting and diverse ecosystems. Have fun with activities
from a rainforest, desert, tundra, and more – a different adventure each
week. Fine out what makes each place so special and why it might be
interesting to live there!
Woodland Discoveries
Woodlands are always growing and changing. Explore and search for the
wonders hidden there. Gather some natural materials and craft works of
art that remind us how important the forest really is.
Dinosaurs
Travel through time and learn about these fantastic creatures and clues
scientists use to study prehistoric life. Be amazed by recent findings
about bigger than ever dinosaurs.
Space Adventures
Look up and discover the wonders of astronomy! In this fun-filled space
odyssey, we will investigate the science and stories surrounding our
universe’s heavenly bodies. Discover how the sun, moon, stars, and
planets have influenced life on Earth and how they have led to
determining our calendar.
Kitchen Chemistry
Have fun discovering what chemistry is all about. Find out what you can
do with baking soda, salt, detergent, and other familiar things you have
in your kitchen cupboard.
World of Magic
Explore the messy and mysterious world of magic. Discover how you can
gross out friends with stretchy, slippery and sticky stuff. Meet live
animals common to both the Wizarding and Muggle communities. Find out if
owls make good messengers, how snakes communicate and try your hand at
some magic of your own!
Science of Music
Explore different types of sounds on a musical journey. Discover how we
hear music and why all instruments do not sound alike. We’ll even make a
few of our own to take home. No musical talent required.
Young Scientist
What is a scientist? Each week, become a different type of scientist –
zoologist, botanist, chemist or meteorologist. We’ll have fun testing
the scientific method.
Grade 3 and up
Inventions from Nature
Nature did it first! Super Glue, Velcro, zippers, airplane wings,
camouflage – lots of human products and technology were inspired by the
natural world. Explore various man-made items, discover their natural
source then invent something useful that mimics a plant or animal.
Rocks rock!
Come along for some rock talk and learn fantastic stories that rocks can
tell. Have a blast as we make crystals, explode volcanoes, and
experiment with magnetic forces. We’ll investigate all sorts of rocks,
from ordinary to unusual.
“Finding Your Way”
Learn several methods of finding your way using clues in nature in
addition to compasses, maps, trail markers, and GPS units. Use ancient
techniques as well as modern technology for the 21st century! We’ll
practice these skills indoors and then go outside and use them in
challenges and Quests.
Forces of Nature
Earthquakes rock the ground, volcanoes erupt, powerful lightening
strikes start fires, hurricanes ravage the coast, and tornadoes churn
destruction. Come investigate these forces of nature and find out what
moves and shakes our not-so quiet planet.
Recyclemania
Create fantasy creatures, space crafts or machines from materials found
around the house. Use recycling to turn trash into treasure.
Program Fees
$450 for six week program (10 children max)
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